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   <div id="projectname">AoT: Beyond Bastion
   &#160;<span id="projectnumber">0.01</span>
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   <div id="projectbrief">Game designed around the Attack on Titan franchise</div>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a3cee82b41f91df5d88060e82de5d8d1a"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#a3cee82b41f91df5d88060e82de5d8d1a">Character</a> (string name)</td></tr>
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Properties</h2></td></tr>
<tr class="memitem:a911c2cd4fe18fab0845af2acc8f7538b"><td class="memItemLeft" align="right" valign="top">string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#a911c2cd4fe18fab0845af2acc8f7538b">Name</a><code> [get, set]</code></td></tr>
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<tr class="memitem:a1a4ded47e7835b09677582f452d6d174"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#a1a4ded47e7835b09677582f452d6d174">Alive</a><code> [get, set]</code></td></tr>
<tr class="separator:a1a4ded47e7835b09677582f452d6d174"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad7b0f8b13de163a6a6ca4c912f278c2b"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#ad7b0f8b13de163a6a6ca4c912f278c2b">Level</a><code> [get, set]</code></td></tr>
<tr class="separator:ad7b0f8b13de163a6a6ca4c912f278c2b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1ba4c85de06f7c38075a5a4f4e4e8dcc"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#a1ba4c85de06f7c38075a5a4f4e4e8dcc">Health</a><code> [get, set]</code></td></tr>
<tr class="separator:a1ba4c85de06f7c38075a5a4f4e4e8dcc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9657d2d6d3e25a4872cae53874bae46b"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#a9657d2d6d3e25a4872cae53874bae46b">Armour</a><code> [get, set]</code></td></tr>
<tr class="separator:a9657d2d6d3e25a4872cae53874bae46b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a22b0b5ac61a425b8fc2bb22e31877fbc"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#a22b0b5ac61a425b8fc2bb22e31877fbc">Stamina</a><code> [get, set]</code></td></tr>
<tr class="separator:a22b0b5ac61a425b8fc2bb22e31877fbc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abec98d63bf0506641d9e4aeb68cb76b4"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#abec98d63bf0506641d9e4aeb68cb76b4">Speed</a><code> [get, set]</code></td></tr>
<tr class="separator:abec98d63bf0506641d9e4aeb68cb76b4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abd4d4437ff2ca050018faf198b2df003"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#abd4d4437ff2ca050018faf198b2df003">Strength</a><code> [get, set]</code></td></tr>
<tr class="separator:abd4d4437ff2ca050018faf198b2df003"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aeac7c527613c40246d54377142935a11"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#aeac7c527613c40246d54377142935a11">Agility</a><code> [get, set]</code></td></tr>
<tr class="separator:aeac7c527613c40246d54377142935a11"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5c7d311297c4c00bcf8d3df2ff083319"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#a5c7d311297c4c00bcf8d3df2ff083319">WeaponProficiency</a><code> [get, set]</code></td></tr>
<tr class="separator:a5c7d311297c4c00bcf8d3df2ff083319"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae50eaba1f971eca6701fb34eca1d5063"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_character.html#ae50eaba1f971eca6701fb34eca1d5063">TdmgProficiency</a><code> [get, set]</code></td></tr>
<tr class="separator:ae50eaba1f971eca6701fb34eca1d5063"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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          <td class="memname">Character.Character </td>
          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em></td><td>)</td>
          <td></td>
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<h2 class="groupheader">Property Documentation</h2>
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          <td class="memname">int Character.Agility</td>
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  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
  </tr>
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</div><div class="memdoc">

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          <td class="memname">bool Character.Alive</td>
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  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
  </tr>
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</div><div class="memdoc">

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</div>
<a class="anchor" id="a9657d2d6d3e25a4872cae53874bae46b"></a>
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          <td class="memname">int Character.Armour</td>
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      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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          <td class="memname">int Character.Health</td>
        </tr>
      </table>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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          <td class="memname">int Character.Level</td>
        </tr>
      </table>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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<a class="anchor" id="a911c2cd4fe18fab0845af2acc8f7538b"></a>
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          <td class="memname">string Character.Name</td>
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  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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          <td class="memname">int Character.Speed</td>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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          <td class="memname">int Character.Stamina</td>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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          <td class="memname">int Character.TdmgProficiency</td>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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<hr/>The documentation for this class was generated from the following file:<ul>
<li>OverWorld/<a class="el" href="_character_8cs.html">Character.cs</a></li>
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